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Showing posts from January, 2021

Scott O'Neil- blog 1: Door Idea

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Blog 1: Door Idea Answering questions from the reading Are there doors in your game? Yes Can the player open them? Yes Can the player open every door in the game? Yes (there is only one) Or are some doors for decoration? No How does the player know the difference? There is only one door and it will be textured differently than the other objects Are doors you can open green and ones you can’t red? Is there trash piled up in front of doors you can’t use? Did you just remove the doorknobs and call it a day? Only one door, but the hole in the ground is covered by a pile of debris Can doors be locked and unlocked? Yes, but not in the conventional sense, it can be unlocked by solving a puzzle What tells a player a door is locked and will open, as opposed to a door that they will never open? It is the only door, and it stands out in the room Does a player know how to unlock a door? Do they need a key? To hack a console? To solve a puzzle? To wait until a story moment passes? The player unlock...